Foreign Policy: 'The United States can certainly learn from winning a war game, but the lessons are usually narrow. What worked in a single war game has limited utility—it worked against a specific adversary making a specific set of decisions using a specific set of game rules that may or may not accurately reflect the world. Failure, on the other hand, doesn’t require the game to be a perfect simulation. We often hear complaints from players that our war game rules make the adversary “10 feet tall.” But it is better to stress U.S. forces more than to give the adversary too little credit and not stress U.S. forces enough. Stressing the capabilities of the U.S. forces to their breaking point from all sides allows analysts and researchers to identify vulnerabilities and what might be needed to fix them.
'In 2030, Beijing reaches a deadly decision: reunification with Taiwan at any cost. Cyberattacks plunge the military ports on the Chinese coast into darkness, confusion, and fear. Hundreds of landing craft, unable to load at the ports, wait for further orders. Most of the Chinese missiles targeting Taiwanese military installations are intercepted by defensive batteries. At sea, the Chinese navy falls prey to advanced mobile mines and hypersonic missiles. U.S. warships lead regional allies and partners in shuttling critical munitions, supplies, and capabilities to the island. Although damaged, Taiwan’s infrastructure succeeds in rapidly transporting troops and supplies to defensive positions, readying the nation to repel the next wave.'
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